Author Topic: Send fail from device/object  (Read 2193 times)

Offline fenirstardust

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Send fail from device/object
« on: November 03, 2014, 04:15:08 pm »
After a few years i'm a pro-scripter, now i am making a quest thingy and remembered SQ, what a great idea for a questing system. Anyhow there was always one feature that drove me nuts that isn't included by defualt! The ablity of a object to send a fail command to the hud, well now i fixed that here is the mod as fallows:
Line 642:  else if (cmd == "QUEST FAILED") // fenir's mod we got a fail now do fail!
    {
              llOwnerSay("You failed a critical goal!");
                quest_fail_name = llList2String(args, 0); // name of goal will be the failure text name
                state skip_to_failure; // let it do its thing
                // fenir's mod 11/03/2014
    }

This way we can have a puzzle scripted sepreate from SQ with the option to fail the submissive, IE they didn't memorized something from earlier. Then we can turn them into a banna or something....in the future i will add a state for partcal failure that does something to the victim but doesnt out right opt out the vic...

Offline WhiteFire Sondergaard

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Re: Send fail from device/object
« Reply #1 on: November 03, 2014, 04:28:45 pm »
Oh, that's a neat idea